Gears of war 1 pc download
Until Gears' console release this time last year, developer Epic was more famous for Unreal Tournament and the all-conquering Unreal Engine 3, used as the de facto modern game engine to build titles such as BioShock. Now the company is preparing to unleash on PC not only the hugely entertaining violent blaster Unreal Tournament 3 but also Gears of War - a massive game event that we're marking with a studio visit and hands-on feature of both games, as well as unique cover art specially created for us lucky buggers here at PC.
OK, I'm assuming here that you know what Gears of War is about - that it's a third-person action shooter starring Marcus Fenix and his three Coalition of Ordered Governments cohorts taking on the evil Locust menace yada yada yada. So no faffing about here - I wouldn't be the bluff Yorkshire chap that tells it like it is if I continued to blather on round the edges like a News 24 reporter filling between bulletins. My first experience of Gears on PC had to be the new five single player missions built around the Act V encounter with the infamous Brumak beast, which Cliffy B succinctly described as "four storeys of teeth and guns," and was only previously viewed in a brief cutscene on the Xbox game.
The new level is unlocked from the beginning, so if you want to jump in and experience the Brumak battle immediately from the off, you can. Although be warned, it appears near the end of the game, so if you're new to Gears, you will be pwned No-one was really asking for new weapons or a new character, they were all like, "I want to fight that thing! You begin the level at a drawbridge apparently based on London Bridge that shorts out, meaning you and the team have to get power to the sector, just as hordes of Locust enemies descend on the area - including the Brumak - kicking off a manic shootout that eventually splits the four-man COG team in two, taking you and partner Dorn into the grim nether-regions below the structure.
The Brumak is a dominating presence throughout the levels, so even though you don't get to take it on until the fifth chapter, the hefty beast will never be too far away, trying to smash its way down through the girders of the bridge to your position below, or cutting off your escape route with collapsing concrete.
The new sections have some memorable set-pieces, including my personal favourite - a shootout in an old theatre overrun with sniping enemies in the balcony, scuttling Wretches on the stairs, and an insect-like behemoth Seeder in the main stalls.
Still, I'd rather face all that than a Royal Variety Performance. I won't reveal any spoilers here how you see off the lumbering piece of alien filth, but suffice to say that taking the Brumak down was an immensely satisfying boss battle, and I felt like the tearful, sobbing Rancor-keeper in Return of the Jedi when I walked away from its massive, lifeless corpse. Gears looks fantastic on PC - crisp, hi-res visuals with great scalability, from mid-range cards to DirectX compatible behemoths that'll run x pixel resolutions and above, for life-like facial animation, smooth movement caught in the Epic mo-cap studio just around the corner and beautiful-but-war-torn architecture of a civilisation torn to shreds by a brutal alien invasion.
After a few minutes of the latter combined with mouse-look, I'm confident you'll never need that Xbox pad for Windows. Although the dynamic context-sensitive on-screen prompts will cleverly change from mapped keys to buttons automatically if you do prefer to plug one in. You big girl. Onto multiplayer, and it was here that I had a thorough thrash of the aforementioned new King of the Hill mode on the three brand new maps specially created for Gears on PC by People Can Fly, the Polish developers responsible for the Stakegun-powered shooter Painkiller see Painkiller vs Gears box.
They are: Courtyard, a city park with some great high areas to use the awesome Hammer of Dawn orbital laser weapon; Gold Rush, an industrial level set on an emulsion drilling platform at the bottom of a massive crater; and Sanctuary, a very gothic 'non-denominational religious building', with atmospheric, creepy lighting.
You have to move in there and finish him off. Multiplayer is locked into Games For Windows Live, but before you begin to ready those fingers for forum flaming, it'll be completely free to play. All you have to do is sign up for the Silver package, and the Gears of War multiplayer modes are also compatible with Windows XP as well as Vista - no-one will miss out as with the Halo 2 and Shadowrun debacles see the Gears For Windows Live box.
Gears of War will also ship with an editor, although don't expect to completely overhaul the game with a new mod, as the utility has been tailored for creating your own multiplayer maps - the PC-from-the-ground-up title Unreal Tournament III is Epic's flagship mod-maker.
Gears of War is not your typical PC blaster - being a third-person action game described by CliffyB as "the iambic pentameter of shooting" and built specifically for the Xbox , the game wears its console heritage on its bloody sleeve. As Epic gear up for development on the game's inevitable sequel, it's great to know that PC owners will finally get to play this killer series, and face-off against the Brumak beast - a fight that Xbox players can only wet dream about.
Let's Pretend, For the first half of the review, that no-one here has played Gears of War. We'll put our fingers in our ears, count backwards from 10 and allow the hype and hoop-la to drift from our ears like a beautiful smoke effect. So, Gears of War in one word: meaty. Even the sneering lips of the heroes manage to be muscular, and the dialogue stinks of five-day sweat The weaponry is tactile, and the sound effects are like someone slapping rashers of bacon over your ears.
The gibs are stupid and make up for the desolate colour schemes of the planet. Not forgetting the stylised eruption of black blood - especially when you score a chainsaw kill - no game makes you feel like you're relentlessly punching a carcass quite as much as Gears of War. If you want to shoot shit and not get your tear ducts misty over some feminine emphasis on plot and characters, hello.
But shooting stuff, as wonderful as that always is, is exactly half of what Gears' single-player game is about. The rest is about taking cover. Cover isn't just a useful bonus here, it's a constant fundamental - it's bound by default to the biggest button on the keyboard for a reason.
Click to create and send a link using your email application. Skip to main content. Gears of War 3. Game Rating: M Mature. Online features Online multiplayer 1 - 10 Online co-op 1 - 5 Voice chat. Previous Next Images Overview 2. Get it here. Play it there. Learn More.
All Downloads. Previous Next. The teaser trailer features Marcus being chased through the streets by the Locust forces until he is cornered by a Corpser. The solemn tone set by the background song, Mad World as performed by Gary Jules would be a continuing theme through the later Gears of War trailers. Both managed to escape from the prison moments before it is destroyed by a Corpser and met up with the other members of Delta Squad, Anthony Carmine and Minh Young Kim.
They received orders to find Alpha Squad and secure the possession of the "Resonator", a device intended to map the Locust underground tunnel network out for the Lightmass Bomb. En route to Alpha's last known location, Carmine is killed by a Locust sniper. Marcus, Dom and Kim are able to meet up with a Private from Alpha Squad, Augustus Cole who said that the rest of Alpha are at the Tomb of the Unknowns and their transmissions are blocked by the Seeders. Marcus eliminates the Seeders by using the Hammer of Dawn.
While retreating into the Tomb, the unknown Gear is killed while providing cover fire. After Marcus defeats a Locust Berserker which kills Gyules, the team confirms with Headquarters that the Resonator is safe and are ordered to the Lethia Imulsion Facility, ten kilometers from their position.
Marcus is also put in charge of Delta Squad in place of Kim. Act 2: Nightfall - Dom suggests that the fastest way to reach the mine would be to borrow a Junker from a Stranded named Franklin who owes Dom a favor from the deals in the past.
After reaching the camp, Franklin reluctantly agrees to give him the Junker on the condition that Cole and Baird should stay behind at the Stranded camp to help them defend against the Locust. Dom agrees and he and Marcus head across the ruined city as nightfall descends, bringing the Kryll, the carnivorous bat-like creatures out that attack anything in the dark.
The two fight through the Locust forces to reach Aspho Gas Station where the Junker is kept and drove it back to the camp, defending themselves from the Kryll with an ultraviolet light equipped on the Junker that can kill the Kryll. Laws concerning the use of this software vary from country to country. We do not encourage or condone the use of this program if it is in violation of these laws.
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